Patch Notes

Current & Archived Patches

Current Patch – December 10th, 2018




  • Private Match now has the ability to choose your party.
  • Language support added for: Japanese, Chinese (Traditional), Chinese (Simplified), Brazilian Portuguese, French, German, Russian.
  • Additional custom party slot added (now there are two total).
  • Livescreen area in the online Dashboard now allows external linking to browser window.
  • Ability to “concede” has been added to the in-game pause menu.
  • Different camera angles added to main menu.


Bug Fixes:

  • Online Leaderboards are now populating correctly once again for Matchmaking.
  • Various hero portraits have been fixed across multiple game modes.



  • Music is mixed and mastered.
  • Hero dialog mixed and updated.
  • End of match hero dialog added.
  • End of match “defeat” and “victory” music added.



  • Various menu and navigation fixes and improvements.
  • Large ability text appears upon selecting ability.



  • Spam (Grit):
  • Damage slightly increased.


Mirror Bot:

  • All Reflect shields now last until attacked.
  • Grit archetype now upgrades to provide damage reduction.
  • Wit archetype now upgrades to increase reflect amount (no longer reflects status effects).



  • Now provides damage reduction and increased reflect amount (no longer reflects status effects).





  • New Kasper model added, lookin’ fresh K-dawg!
  • Karma Focusburn changed to Nirvana.



  • Karma Focusburn changed to Third Eye.
  • Karma Item changed to Sedative Nano.


Elder Waru:

  • Karma Item changed to Patience Nano.



  • Healing increased.



  • Healing increased.


Stone Mantra:

  • Damage reduction increased at levels 1 & 2.



  • Buffs reduced to 2 stacks (failed minigame).
  • Buffs reduced to 3 stacks (successful minigame).





  • Archetype upgrades swapped.
  • Degeneration stacks increased at level 3 Fury.



  • Now deals damage based on the target’s maximum HP.



  • Caster now takes damage based on maximum HP.
  • Caster receives 5 stacks of Degeneration.



  • Debuffs reduced to 2 stacks (failed minigame).
  • Debuffs reduced to 3 stacks (successful minigame).




All characters:

  • HP values have changed slightly.




Patience Nano:

  • Regeneration stacks reduced to 1.
  • Number of uses increased to 2.

Past Updates

  • AVARIAvs PvP Closed Alpha Gameplay

    we reached Alpha with the PvP mode of AVARIAvs! some lucky fans were selected for our closed alpha but for those of you who weren’t so lucky this time around we wanted to share the progress with you by playing an (almost) glitch free match......

  • Video Update 12-11-16

    PVP mode 2.0! we did many updates to the battle system with our 1v1 combat mode in mind. 7 pre-defined party loadouts complete with equipment and abilities for all 4 classes. maybe a little balance left to do…. sign up on our mailing list to......

  • Video Update 10-12-16

    MASSIVE UPDATE! story mode! radial updates! original environments! new music! just watch!!!...

  • Video Update 3-13-16

    Another update – this one really shakes stuff up! We’ve completely overhauled AP to build up a “Focus Level” systemThe idea’s simple: rather than build up AP to access your stronger abilities, you now level up mid-fight. Certain skills require you hit certain levels before......

  • Video Update 1-19-16

    We just released a new build! Some of the latest features include: • Damage numbers! Red numbers are for damage, green for healing. • Skills have been added to all four classes and skill tooltips now appear under the radial menu. • The targeting selector......

  • Video Update 12-10-15

    We sent out another build today that focused up on polishing the input system and the battle feed, but also included some additional lighting effects and a custom radial menu for each class. It was a relatively small update, but we’ve got some great new......